Lesson Plan for 7th Grade - Art - Digital Art and Design

# Lesson Plan: Introduction to Digital Art and Design ## Grade Level: 7th Grade ### Subject: Art #### Duration: 90 minutes (1 class period) ### Objective: - Students will understand the basics of digital art and design. - Students will explore and create their own digital artwork using an introductory design software. - Students will learn key digital tools and design principles. ### Materials Needed: - Computers or tablets with internet access - Digital art software (e.g., Pixlr, Adobe Spark, GIMP, or any free online design tools) - Projector & Screen - Stylus pens (optional) - Sketchbooks and pencils - Printer (optional) ### Standards Addressed: - [CCSS.ELA-LITERACY.CCRA.SL.5](http://www.corestandards.org/ELA-Literacy/CCRA/SL/5/): Make strategic use of digital media and visual displays of data to express information and enhance understanding of presentations. ### Lesson Outline: 1. **Introduction (15 minutes)** - **Hook Activity**: Display an engaging digital artwork and ask students what they notice about it. Discuss what makes the artwork compelling. - **Discussion**: Introduce the concept of digital art and design. Explain how it integrates technology with artistic creativity. - **Objectives**: Share the objectives of today's lesson with the students. 2. **Instruction (20 minutes)** - **Presentation**: Show a short presentation on the evolution of digital art, key artists, and notable works. - **Demonstration**: Introduce the digital art software (e.g., Pixlr) and demonstrate basic functions such as layering, brush tools, color selection, and adding text. 3. **Guided Practice (20 minutes)** - **Step-by-Step Activity**: Walk students through creating a simple digital artwork, starting with a background, adding shapes, and incorporating text. - **Interactive Q&A**: Encourage students to ask questions and try out the tools during the demonstration. Offer immediate feedback. 4. **Independent Practice (25 minutes)** - **Project Creation**: Students will create their own digital artwork based on a given theme (e.g., "Self-Portrait in Digital Form" or "My Fantasy Landscape"). - **Teacher Support**: Circulate the room, providing individualized assistance as needed. 5. **Sharing and Reflection (10 minutes)** - **Gallery Walk**: Allow students to save and display their artwork. If possible, print some examples to showcase on the classroom wall. - **Reflection Discussion**: Gather students and discuss what they learned. Ask questions such as: - What did you enjoy about creating digital art? - What challenges did you encounter? - How does digital art compare to traditional art? 6. **Closing (5 minutes)** - **Recap**: Summarize the key points covered in the lesson. - **Assignment**: Encourage students to practice using the software at home or offer a small project to be completed by the next art class. ### Assessment: - Observe students' participation and engagement during the guided practice and independent work. - Evaluate the completed digital artworks based on creativity, use of tools, and effort. - Assess students' ability to articulate what they learned during the reflection discussion. ### Additional Notes: - Ensure all students have access to the necessary technology and software. - Modify the lesson plan to accommodate different learners’ paces and proficiencies. - Encourage students to explore further digital art resources and tutorials online for continued learning.